holy-heck-i-really-like-stats/bot.py

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#!/usr/bin/env python3
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from collections import deque
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from discord.utils import setup_logging
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from typing import Optional
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import argparse
import discord
import logging
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import os.path
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import random
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import re
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import shutil
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import subprocess as sp
discord.utils.setup_logging()
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_log = logging.getLogger(__name__)
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_GAMES = "games.txt"
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_DB = "holy-heck.db"
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_DB_DEST = f"/var/lib/grafana/{_DB}"
def _write_game(content: str):
try:
with open(_GAMES, "a") as f:
f.write(content)
f.write("\n")
except:
_log.exception(f"failed writing game {content}")
def _update_db():
try:
games = []
with open(_GAMES) as f:
for line in f:
games.append(line.strip())
sp.run(["./index.py", "-o", _DB] + games)
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shutil.move(_DB, _DB_DEST)
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_log.info("updated db")
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except:
_log.exception(f"failed updating db")
class BotClient(discord.Client):
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def __init__(
self,
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intents: discord.Intents,
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leaguefacts: Optional[list[str]] = None,
):
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super().__init__(intents=intents)
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self._recentfacts = deque(maxlen=min(len(leaguefacts) - 1, 5))
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self._leaguefacts = leaguefacts or []
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self._leaguefacts.append(
f"I know {len(self._leaguefacts)} leaguefacts but you'll never see most of them."
)
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random.seed()
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async def on_ready(self):
_log.info(f"ready as {self.user}")
async def on_message(self, message: discord.Message):
content = message.content
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if self.is_command(message):
await self.on_command(message)
elif self.is_replay(message):
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await self.on_replay(message)
elif self.is_leaguefact(message):
await self.on_leaguefact(message)
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def is_command(self, message: discord.Message) -> bool:
return message.content.startswith("%")
async def on_command(self, message: discord.Message):
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match message.content.split(" "):
case ["%calc", *args]:
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try:
calc = await self._calculate(args)
await message.reply(content=calc.strip())
except Exception as e:
await message.reply(content="```\n" + str(e) + "\n```")
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case _:
_log.info(f"Unrecognised command {command}")
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async def _calculate(self, args: list[str]) -> str:
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proc = sp.run(
["node", "calc_main.js", "--"] + args, stdout=sp.PIPE, stderr=sp.PIPE
)
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if proc.returncode != 0:
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raise Exception(proc.stderr.decode())
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return proc.stdout.decode()
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def is_replay(self, message: discord.Message) -> bool:
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if re.match("https://replay.pokemonshowdown.com/dl-.*", message.content):
return True
return False
async def on_replay(self, message: discord.Message):
_log.info(f"Recognised {message.content} as a League game")
_write_game(message.content)
_update_db()
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def is_leaguefact(self, message: discord.Message) -> bool:
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return message.content.lower() in ["leaguefact", "leaguefacts"]
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async def on_leaguefact(self, message: discord.Message):
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_log.info("leaguefact requested")
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fact = self._select_leaguefact()
if fact:
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await message.channel.send(f"Did you know? {fact}")
else:
await message.channel.send("There are no league facts.")
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def _select_leaguefact(self) -> Optional[str]:
if not self._leaguefacts:
return None
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choice = None
while True:
choice = random.choice(self._leaguefacts)
if choice not in self._recentfacts:
break
self._recentfacts.append(choice)
return choice
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def main():
parser = argparse.ArgumentParser()
parser.add_argument(
"-t",
"--token-file",
metavar="FILE",
default="token",
help="file containing Discord API token",
)
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parser.add_argument(
"-f",
"--facts",
metavar="FILE",
default="facts.txt",
help="file containing leagefacts",
)
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args = parser.parse_args()
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facts = []
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if os.path.exists(args.facts):
with open(args.facts) as f:
for line in f:
facts.append(line)
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intents = discord.Intents.default()
intents.message_content = True
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client = BotClient(leaguefacts=facts, intents=intents)
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with open(args.token_file) as f:
token = f.read().strip()
client.run(token, log_handler=None)
if __name__ == "__main__":
main()