space matches
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parent
641ddef209
commit
25b80a71a1
9
main.py
9
main.py
@ -136,8 +136,10 @@ def parse_log(game: str, log: str, into: sqlite3.Connection):
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match chunks:
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match chunks:
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case ["player", id, username, *rest]:
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case ["player", id, username, *rest]:
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players[id] = username
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players[id] = username
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case ["turn", turn]:
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case ["turn", turn]:
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turn = int(turn)
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turn = int(turn)
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case ["move", user, move, target]:
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case ["move", user, move, target]:
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last_move = (user, target)
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last_move = (user, target)
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player, user = resolve_mon(user)
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player, user = resolve_mon(user)
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@ -150,6 +152,7 @@ def parse_log(game: str, log: str, into: sqlite3.Connection):
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""",
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""",
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(game, turn, team(player), move, user, target),
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(game, turn, team(player), move, user, target),
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)
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)
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case ["switch", name, specie, *rest]:
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case ["switch", name, specie, *rest]:
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player, name = resolve_mon(name)
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player, name = resolve_mon(name)
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conn.execute(
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conn.execute(
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@ -168,6 +171,7 @@ def parse_log(game: str, log: str, into: sqlite3.Connection):
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""",
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""",
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(game, team(player), name, specie.split(", ")[0]),
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(game, team(player), name, specie.split(", ")[0]),
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)
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)
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case ["faint", mon]:
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case ["faint", mon]:
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player, mon = resolve_mon(mon)
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player, mon = resolve_mon(mon)
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conn.execute(
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conn.execute(
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@ -178,6 +182,7 @@ def parse_log(game: str, log: str, into: sqlite3.Connection):
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""",
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""",
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(game, turn, team(player), mon),
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(game, turn, team(player), mon),
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)
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)
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case ["win", player]:
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case ["win", player]:
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conn.execute(
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conn.execute(
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"""
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"""
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@ -187,18 +192,21 @@ def parse_log(game: str, log: str, into: sqlite3.Connection):
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""",
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""",
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(team(player), game),
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(team(player), game),
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)
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)
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case ["-sidestart", side, env]:
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case ["-sidestart", side, env]:
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if not last_move:
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if not last_move:
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LOG.warning(f"missing previous move for {line}")
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LOG.warning(f"missing previous move for {line}")
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continue
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continue
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LOG.debug(f"{line} <- {last_move}")
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LOG.debug(f"{line} <- {last_move}")
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last_env_set[(side[0:1], env.replace("move: ", ""))] = last_move[0]
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last_env_set[(side[0:1], env.replace("move: ", ""))] = last_move[0]
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case ["-status", mon, cond]:
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case ["-status", mon, cond]:
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if not last_move or last_move[1] != mon:
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if not last_move or last_move[1] != mon:
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LOG.warning(f"missing previous move for {line}")
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LOG.warning(f"missing previous move for {line}")
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continue
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continue
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LOG.debug(f"{line} <- {last_move}")
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LOG.debug(f"{line} <- {last_move}")
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last_status_set[(mon, cond)] = last_move[0]
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last_status_set[(mon, cond)] = last_move[0]
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case ["-damage", mon, *rest]:
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case ["-damage", mon, *rest]:
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# rest is new_hp and sometimes a source (if not from a move)
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# rest is new_hp and sometimes a source (if not from a move)
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# in a knockout, new_hp is "0 fnt"
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# in a knockout, new_hp is "0 fnt"
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@ -248,6 +256,7 @@ def parse_log(game: str, log: str, into: sqlite3.Connection):
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team(source_player),
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team(source_player),
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),
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),
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)
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)
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case _:
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case _:
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# LOG.debug(f"unhandled message {chunks[0]}")
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# LOG.debug(f"unhandled message {chunks[0]}")
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pass
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pass
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