pattern match indirect knockouts specifically
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parent
25b80a71a1
commit
7138482b88
84
main.py
84
main.py
@ -207,55 +207,53 @@ def parse_log(game: str, log: str, into: sqlite3.Connection):
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LOG.debug(f"{line} <- {last_move}")
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LOG.debug(f"{line} <- {last_move}")
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last_status_set[(mon, cond)] = last_move[0]
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last_status_set[(mon, cond)] = last_move[0]
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case ["-damage", mon, *rest]:
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case ["-damage", mon, "0 fnt", from_]:
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# rest is new_hp and sometimes a source (if not from a move)
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# mon has fainted from an indirect damage source
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# in a knockout, new_hp is "0 fnt"
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LOG.debug(f"tracing source for {line}")
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if rest[0] == "0 fnt" and len(rest) > 1:
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source = from_.replace("[from] ", "")
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LOG.debug(f"tracing source for {line}")
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source_user = None
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source = rest[1].replace("[from] ", "")
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source_user = None
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test_hazard = last_env_set.get((mon[0:1], source))
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test_hazard = last_env_set.get((mon[0:1], source))
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if test_hazard:
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if test_hazard:
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source_user = test_hazard
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source_user = test_hazard
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LOG.debug(f"identified hazard source {source_user}")
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LOG.debug(f"identified hazard source {source_user}")
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test_status = last_status_set.get((mon, source))
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test_status = last_status_set.get((mon, source))
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if test_status:
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if test_status:
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source_user = test_status
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source_user = test_status
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LOG.debug(f"identified move source {source_user}")
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LOG.debug(f"identified move source {source_user}")
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if source == "Recoil" or source.startswith("item: "):
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if source == "Recoil" or source.startswith("item: "):
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LOG.debug(f"identified special source {source}")
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LOG.debug(f"identified special source {source}")
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source = source.replace("item: ", "")
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source = source.replace("item: ", "")
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source_user = "self"
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source_user = "self"
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if not source_user:
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if not source_user:
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LOG.error(f"missing source for {line}")
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LOG.error(f"missing source for {line}")
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continue
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continue
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player, mon = resolve_mon(mon)
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player, mon = resolve_mon(mon)
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if source_user.startswith("p1") or source_user.startswith("p2"):
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if source_user.startswith("p1") or source_user.startswith("p2"):
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source_player, source_user = resolve_mon(source_user)
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source_player, source_user = resolve_mon(source_user)
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else:
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else:
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source_player = None
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source_player = None
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conn.execute(
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conn.execute(
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"""
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"""
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INSERT INTO indirect_knockouts(game, turn, player, name, source, source_user, source_player)
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INSERT INTO indirect_knockouts(game, turn, player, name, source, source_user, source_player)
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VALUES(?, ?, ?, ?, ?, ?, ?)
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VALUES(?, ?, ?, ?, ?, ?, ?)
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ON CONFLICT DO NOTHING
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ON CONFLICT DO NOTHING
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""",
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""",
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(
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(
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game,
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game,
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turn,
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turn,
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team(player),
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team(player),
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mon,
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mon,
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source,
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source,
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source_user,
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source_user,
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team(source_player),
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team(source_player),
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),
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),
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)
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)
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case _:
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case _:
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# LOG.debug(f"unhandled message {chunks[0]}")
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# LOG.debug(f"unhandled message {chunks[0]}")
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