#!/usr/bin/env python3 from collections import deque from discord.utils import setup_logging from typing import Optional import argparse import discord import logging import os.path import random import re import shutil import subprocess as sp discord.utils.setup_logging() _log = logging.getLogger(__name__) _GAMES = "games.txt" _DB = "holy-heck.db" _DB_DEST = f"/var/lib/grafana/{_DB}" def _write_game(content: str): try: with open(_GAMES, "a") as f: f.write(content) f.write("\n") except: _log.exception(f"failed writing game {content}") def _update_db(): try: games = [] with open(_GAMES) as f: for line in f: games.append(line.strip()) sp.run(["./index.py", "-o", _DB] + games) shutil.move(_DB, _DB_DEST) _log.info("updated db") except: _log.exception(f"failed updating db") class BotClient(discord.Client): def __init__( self, intents: discord.Intents, leaguefacts: Optional[list[str]] = None, ): super().__init__(intents=intents) self._recentfacts = deque(maxlen=min(len(leaguefacts) - 1, 5)) self._leaguefacts = leaguefacts or [] self._leaguefacts.append( f"I know {len(self._leaguefacts)} leaguefacts but you'll never see most of them." ) random.seed() async def on_ready(self): _log.info(f"ready as {self.user}") async def on_message(self, message: discord.Message): content = message.content if self.is_command(message): await self.on_command(message) elif self.is_replay(message): await self.on_replay(message) elif self.is_leaguefact(message): await self.on_leaguefact(message) def is_command(self, message: discord.Message) -> bool: return message.content.startswith("%") async def on_command(self, message: discord.Message): command = message.content.split(" ")[0] match command: case "%calc": reply = await self._calculate(command[1:]) await message.reply(content=reply) case _: _log.info(f"Unrecognised command {command}") async def _calculate(self, args: list[str]) -> str: proc = sp.run(["node", "calc_main.js", "--"] + args) msg = proc.stdout return msg.strip() def is_replay(self, message: discord.Message) -> bool: if re.match("https://replay.pokemonshowdown.com/dl-.*", message.content): return True return False async def on_replay(self, message: discord.Message): _log.info(f"Recognised {message.content} as a League game") _write_game(message.content) _update_db() def is_leaguefact(self, message: discord.Message) -> bool: return message.content.lower() in ["leaguefact", "leaguefacts"] async def on_leaguefact(self, message: discord.Message): _log.info("leaguefact requested") fact = self._select_leaguefact() if fact: await message.channel.send(f"Did you know? {fact}") else: await message.channel.send("There are no league facts.") def _select_leaguefact(self) -> Optional[str]: if not self._leaguefacts: return None choice = None while True: choice = random.choice(self._leaguefacts) if choice not in self._recentfacts: break self._recentfacts.append(choice) return choice def main(): parser = argparse.ArgumentParser() parser.add_argument( "-t", "--token-file", metavar="FILE", default="token", help="file containing Discord API token", ) parser.add_argument( "-f", "--facts", metavar="FILE", default="facts.txt", help="file containing leagefacts", ) args = parser.parse_args() facts = [] if os.path.exists(args.facts): with open(args.facts) as f: for line in f: facts.append(line) intents = discord.Intents.default() intents.message_content = True client = BotClient(leaguefacts=facts, intents=intents) with open(args.token_file) as f: token = f.read().strip() client.run(token, log_handler=None) if __name__ == "__main__": main()